When designing a game there are multiple platforms to choose from, all with their own benefits. This creates a bit of a problem when deciding which platform is best but as we had already used Unity last year we decided it would be best to continue using that . We are all so using UnityContinue reading “Problem Identification”
Author Archives: weber1357
Reflection on project
Overall the project went well. I found the research techniques that we learned in class helped a lot with finding out the most important features to add to our game. Making the personas and the paper prototypes was especially helpful when it came to the designing and creating the different screens and menus of ourContinue reading “Reflection on project”
Paper Prototype, Evaluation and Design Iteration
Paper Prototype : First Iteration This was the first iteration of the paper prototype. It has a main menu screen, a game screen and a pause screen. I asked some friends to try out the paper prototype and see if the knew what each screen was supposed to be and to give us some feedContinue reading “Paper Prototype, Evaluation and Design Iteration”
User Research, Personas & Scenarios
User Research To research what features where most important to include in the game I conducted interviews and handed out a questionnaire to couple of my friends . From the feedback received, it seemed that gameplay was the most important feature. Graphics and Audio where also important to people. I also found that PC wasContinue reading “User Research, Personas & Scenarios”